I noticed the game can basically be played with touch controls, but it seems there's no way to use the erase function (right mouse button) with touch. Could you add an extra button for erasing?
Additionally, it would be great to have a marking system similar to synthesis—for example, first individually marking a block as cold/hot or liquid/solid, and then manually or automatically combining the block types.
The distinction between cold solids and hot solids doesn’t feel very intuitive to me—the metal icon gives me a cold impression. While I haven’t thought of a perfect way to represent all four states, perhaps using dynamic icons for liquids? Or using circular/other shapes for solids?
Thanks for the feedback! That bug seems quite weird too, I'll have a look and release a fix soon, hopefully incorporating some of your suggestions! As for hot vs cold, I could tweak the colour schemes to make the cold elements more obviously cooler in colour, and vice versa for the hot elements.
Hey! I've been unable to replicate the bug I'm afraid, but I have now implemented the first and third points! (see the new devlog) A marking system would take more work which I do not currently have the time for, but perhaps in the future.
This looks really fun to play, but it really needs a tutorial level or two, or maybe the which element has what properties reminder right in the screen. Also, a "next level" button would make for a smoother experience.
Other than that, great job!! It's really hard to come up with a fun puzzle game and then put it online! I also love seeing a Godot project in the wild!
thanks for the feedback! I've heard the tutorial level request multiple times IRL as well, so thats definitely in the works as well as a next level button too ^_^ glad you enjoyed it!
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I tried clicking on the position in the first row and second column, but a strange shadow appeared.
Thanks for the feedback! That bug seems quite weird too, I'll have a look and release a fix soon, hopefully incorporating some of your suggestions! As for hot vs cold, I could tweak the colour schemes to make the cold elements more obviously cooler in colour, and vice versa for the hot elements.
I appreciate you playing the game!
Hey! I've been unable to replicate the bug I'm afraid, but I have now implemented the first and third points! (see the new devlog) A marking system would take more work which I do not currently have the time for, but perhaps in the future.
Thank you!
This looks really fun to play, but it really needs a tutorial level or two, or maybe the which element has what properties reminder right in the screen. Also, a "next level" button would make for a smoother experience.
Other than that, great job!! It's really hard to come up with a fun puzzle game and then put it online! I also love seeing a Godot project in the wild!
thanks for the feedback! I've heard the tutorial level request multiple times IRL as well, so thats definitely in the works as well as a next level button too ^_^ glad you enjoyed it!